Tuesday, July 5, 2016

Inside



WHAT IS IT?
Inside is a story about a young boy in a dystopian world. However, there are no spoken words in this game. No cut scenes, nothing to read. It expressive everything through what you see and interpret on the screen. There are puzzles, hidden items, and everything takes place as you move from left to right on the screen.

WHAT WORKED?
The game is a work of art. Everything it has to express is all done visually and it doesn't disappoint. It conveys fear, and gloom, and hope. However, what it expresses depends on your interpretation. In that way like I said it may be more like art than most other titles.

WHAT DIDN'T WORK? 
The game is short, and while that didn't take away from the game, I finished it in about 3 hours. That is a stretch for a complaint because by the end it felt complete. While I still have a ton of questions, I believe that is the intent. Its made to make you think, and that is a good thing.

RECOMMEND? 
Yes, wholeheartedly. This game may be short but its fun, its thought provoking, creepy at times (the water scenes, the pigs), and the ending really can't be explained. You have to experience it. The game often made me say "wow". Sometimes "WOW". The end was a WTF moment for sure. It's well worth the ride.

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